![]() ![]() ![]() It's a punishing board but it never feels unfair, which is more than what I could say for Bowser's Magma Mountain in Mario Party 1. You can even lose Stars on this board if you have 0 coins and land on the bank space (very doable with the Bowser Parade, in fact). The Ring of Pain in the top-left of the board is a highlight with how some people can hilariously waste like 4-5 turns in it sometimes (and is especially painful if Koopa Kid is in there, although I don't think he's making a reappearance in this game), and the myriad amount of warp pipes can definitely lead to shenanigans, especially if someone manages to find themselves warping to Boo on the top-right. You can direct the Bowser Parade onto other players to make them lose a ton of coins and drag them back to start, or you can take alternative safer routes. It's mean, but it is also a board that allows for lots of strategy regarding how you position yourself. ![]() The main board element is a train named Steamer. ![]() In Western Land, players are dressed as cowboys, and are called Deputy. So, out of all the N64 boards themed around this, Bowser Land is by far the best designed one. Western Land is one of the boards in Mario Party 2. Even Super Mario Party with its limited selection had one of these. One of the most endearing features of Mario Party 2 is that every playable world had an. Or, at the very least, a "final" board of sorts. Western Land let you settle your scores with digital duels. Bowser Land: Most Mario Party games, including ones developed by ND Cube, have a Bowser-themed board. ![]()
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